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The Old Value-Cost Conversation
It's been a great way to learn how to navigate online communications. I've gotten savvy in forums, IRC, wikis, virtual worlds, and various UIs from playing games.
Also, working on a creation team has helped me learn how to work with distributed teams, community relations, being more of a futz, and plenty of other skills I now bring to work with me.
My thought is that if you want to get some real hands-on experience with engaged communities, gaming is a great place to start.
I've seen some great business applications of second life lately, but I'm still not there. I want some kind of data api.
There are at least 20,000 people in Second Life all the time working, experimenting and "doing business". Were else can you sell something to IBM for 50 cents and the person next to you is selling something for $100,000 US. Non-entertainment or play uses cover all fields from Art to Zoology and thousands now make a "living" from Second Life or have made it their full time job. It is simply a very unique and revolutionary environment.