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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>chrisbrogan.com - Latest Comments in See The Game</title><link>http://chrisbrogan.disqus.com/</link><description></description><atom:link href="https://chrisbrogan.disqus.com/see_the_game/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Sun, 07 Oct 2007 00:44:39 -0000</lastBuildDate><item><title>Re: See The Game</title><link>http://www.chrisbrogan.com/see-the-game/#comment-8513057</link><description>&lt;p&gt;Excellent post. I sometimes feel "the game" after a meeting with someone. If it went well, then I think I just advanced. If I think it could have went better, I think about what I could have done to have made it better, and hope that didn't affect my "game" too much.&lt;/p&gt;&lt;p&gt;I read blogs like yours Chris because I feel I'm learning a lot about people and social networks and the like. Kind of like the more plays you know in football, the better you'll play the game, rather than just winging it.&lt;/p&gt;&lt;p&gt;Thanks for the daily playbook Chris!&lt;/p&gt;&lt;p&gt;Anthony&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anthony Russo</dc:creator><pubDate>Sun, 07 Oct 2007 00:44:39 -0000</pubDate></item><item><title>Re: See The Game</title><link>http://www.chrisbrogan.com/see-the-game/#comment-8513056</link><description>&lt;p&gt;I am sometimes curious about the families of your extended "media family"&lt;/p&gt;&lt;p&gt;I know we have to adjust course on a regular basis&lt;br&gt;trial and error&lt;br&gt;open communication&lt;br&gt;not only about balance&lt;br&gt;but also about fears/insecurities etc&lt;br&gt;after all&lt;br&gt;the family at home can seem a little intimidated compared to the rock star lives of the event hoppers.&lt;/p&gt;&lt;p&gt;I know i cycle through that myself&lt;br&gt;but because i have a good team mate who communicates well&lt;br&gt;we succeed&lt;br&gt;we play the game very well&lt;br&gt;and yes&lt;br&gt;being a family is a game&lt;br&gt;if it wasn't&lt;br&gt;how lame !&lt;/p&gt;&lt;p&gt;and i agree with bring home presents!&lt;br&gt;LOTS of presents!&lt;br&gt;even if you buy them on the way home at Target&lt;br&gt;cause i'll tell ya&lt;br&gt;for a lot of us&lt;br&gt;presents are exciting and fun&lt;br&gt;a great way to come back into the mix is to make your teammates exited and fun!&lt;br&gt;as monetary as it is&lt;/p&gt;&lt;p&gt;i couldn't bounce between so many types of games&lt;br&gt;i barely get the rules of this one :)&lt;/p&gt;&lt;p&gt;all this to say&lt;br&gt;i hope the rest of the family bases out there are faring well&lt;br&gt;and i hope you get LOTS of presents&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">kat</dc:creator><pubDate>Thu, 04 Oct 2007 14:53:57 -0000</pubDate></item><item><title>Re: See The Game</title><link>http://www.chrisbrogan.com/see-the-game/#comment-8513055</link><description>&lt;p&gt;Very interesting observation - totally rings a bell for me. I've always likened life in general to being akin to a game. With every new level you achieve in life, the monsters out there become a bit more powerful, but so do the treasure/rewards, too. Then again, maybe I'm taking this "game" thing a bit too literally... :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alexander Falk</dc:creator><pubDate>Thu, 04 Oct 2007 12:06:24 -0000</pubDate></item><item><title>Re: See The Game</title><link>http://www.chrisbrogan.com/see-the-game/#comment-8513053</link><description>&lt;p&gt;When I started blogging (about two months ago today) I was doing it to "win". Thing is, I wasn't really enjoying myself because I was only writing what I thought people would want read (seriously I could care less what Google buys or doesn't buy). It started to become tedious and a chore. When my original hit momentum slowed down (I had been linked to by Jeff Jarvis) to almost nill, I just started doing my own thing. I won't go into it (you can check out my blog), but what I'm doing now I'm actually excited about, look forward to sitting down in front of the comp all day, think about on the bus home, etc. I don't get the hits I could by just bitching about the iPhone, but I don't really care. If ONE person reads me a day, that's totally cool. &lt;br&gt;Anyway, I think wanting to win can sometimes be a huge problem. We all know *those* people on Twitter, Facebook, etc, who don't really seem to be enjoying themselves, but doing something because they think they have to. What's the point?&lt;br&gt;It's not about winning. Success, in my humble opinion, lies in not being afraid to lose.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Seth E</dc:creator><pubDate>Thu, 04 Oct 2007 10:02:31 -0000</pubDate></item><item><title>Re: See The Game</title><link>http://www.chrisbrogan.com/see-the-game/#comment-8513052</link><description>&lt;p&gt;@Lauren- Interesting. What I'm even more interested in is how people view the frame of their game, learn that they're IN a game, and then change the rules. Could your students take the rules of life and apply them to Monopoly? Do the strategies tie together at any point? Is there a realization that some people are "better" at Life than Monopoly? That's where the weird/fun is to me.&lt;/p&gt;&lt;p&gt;I try hard never to suck it up. Always seems counter-intuitive. : )&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">chrisbrogan</dc:creator><pubDate>Thu, 04 Oct 2007 09:45:30 -0000</pubDate></item><item><title>Re: See The Game</title><link>http://www.chrisbrogan.com/see-the-game/#comment-8513051</link><description>&lt;p&gt;From the moment I stepped into the workforce, I was told to suck it up and "play the game".&lt;/p&gt;&lt;p&gt;Last semester, my students recreated a monopoly games to understand the retail marketing issues and available solutions. The goal was to keep playing the game better and together with team.&lt;/p&gt;&lt;p&gt;This semester, one of my classes will have to recreate the LIFE game. The game is about personal and professional life and consequences of choices made - there is no going back.&lt;/p&gt;&lt;p&gt;All play the game, but it is enlightening to see on a gameboard the choices you make may reveal you to be the villain. Suck it up and play the game.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Lauren Vargas</dc:creator><pubDate>Thu, 04 Oct 2007 09:40:37 -0000</pubDate></item><item><title>Re: See The Game</title><link>http://www.chrisbrogan.com/see-the-game/#comment-8513050</link><description>&lt;p&gt;I've enjoyed this concept for decades, as a kid I fought against all odds to save the Earth Federation from The Ajaxian Empire and the Meganoids *damn their eyes!!!*, as a young adult I was a trend-setting hero fighting against 'nuclear war and imperialism' which was interesting considering Ronald Reagan was my boss at the time..hmm I think you have inspired the start of my own blog entry Chris...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Darren Daz Cox</dc:creator><pubDate>Thu, 04 Oct 2007 08:47:17 -0000</pubDate></item></channel></rss>